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Valid object shapes' names:		(original maya scene filename)

	"QUESTION"                             	scenes\ui\question.ma
	"DAVELS_MAP_TEXTURES"                  	scenes\ui\davelsmp.ma
	"STARTLIGHTS"                          	scenes\ui\startlites.ma
	"PITBOARD"                             	scenes\ui\pitboard.ma
	"UI_CARS"                              	scenes\tech\ui_car_cam.ma
	"OVERLAY"                              	scenes\tech\overlay.ma
	"ENVIRO_16BIT_TAGGER"                  	scenes\tech\enviro_tagger.ma
	"GENERIC_CAR"                          	scenes\tech\generic car cams.ma
	"LEADERCONE"                           	scenes\gameplay\simple_cone.ma
	"MARKER_CONE"                          	scenes\gameplay\marker_cone.ma
	"EXTRA_CRATE_LARGE"                    	scenes\gameplay\extra_crate_large.ma
	"EXTRA_CRATE_MEDIUM"                   	scenes\gameplay\extra_crate_medium.ma
	"EXTRA_CRATE_SMALL"                    	scenes\gameplay\extra_crate.ma
	"EFFECTS"                              	scenes\misc_particles.ma
	"ROPE"                                 	scenes\rope.ma
	"TOWBAR"                               	scenes\towbar.ma
	"BLURMASK"                             	scenes\blur_mask.ma
	"SPEED_STREAK"                         	scenes\speed_streak.ma
	"SHADOW"                               	scenes\shadow.ma
	"RACELINE"                             	scenes\raceline.ma

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Valid sub-object names:

	"REDLIGHT2"
	"REDLIGHT3"
	"REDLIGHT1"
	"GREENLIGHTS"
	"SPEEDO_NEEDLE"

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Valid damage names:


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Valid skeletal animation names:


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Valid scene-link type names:


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Valid camera names:

	"UI_MOTION"
	"UI_MOTION_OLD"
	"FRONT_HIGH_ALT"
	"FRONT_HIGH"
	"LEFT_HIGH"
	"RIGHT_HIGH"
	"ROOF_FORWARD"
	"ROOF_REVERSE"
	"RIGHT_CLIPSAFE"
	"LEFT_CLIPSAFE"
	"STARTC"
	"STARTB_OLD"
	"STARTB"
	"STARTA"
	"ROOF"
	"BONNET"
	"BUMPER_RIGHT"
	"BUMPER_LEFT"
	"BUMPER"
	"COCKPIT"
	"CHASE"
	"PAUSE"
	"LEFT_TO_RIGHT"
	"RIGHT_TO_LEFT"
	"SCREENSHOT_CLOSEUP_FRONTRIGHT"
	"SCREENSHOT_CLOSEUP_BACKRIGHT"
	"SCREENSHOT_CLOSEUP_FRONTLEFT"
	"SCREENSHOT_CLOSEUP_BACKLEFT"
	"SCREENSHOT_TOP"
	"SCREENSHOT_LEFT"
	"SCREENSHOT_RIGHT"
	"SCREENSHOT_BACKRIGHT"
	"SCREENSHOT_FRONT"
	"SCREENSHOT_BACKLEFT"
	"SCREENSHOT_FRONTRIGHT"
	"SCREENSHOT_FRONTLEFT"
	"BACK_BOUNCE"
	"BACK_UP"
	"WHEEL_LEFT"
	"WHEEL_RIGHT"
	"BACK"
	"LEFT_OLD"
	"LEFT"
	"RIGHT_BACK"
	"RIGHT_OLD"
	"RIGHT"
	"FRONT"
	"FB_RIGHT"
	"FB_LEFT"
	"START"
	"FINISHC"
	"FINISHB"
	"FINISHA"
	"FINISH"

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Valid light names:


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Valid Boundary type names:

	"DEFAULT"

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Valid texture livery sets:

	"DEFAULT"


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Valid texture transform sets:



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Valid texture names:

Key:
	A = Contains alpha
	S = Alpha is only 0 or 255
	f = Texture is filtered
	M = Texture has mipmaps
	H = Texture is high quality (16bit) texture
	L = Texture is part of a livery set
	X = Texture is shadow texture
	! = Texture is 16 colour paletted texture
	$ = Texture is alpha-paletted on PS2
	# = Texture is NOT compressed using DX compression
	% = Texture is just a palette, with shared image data

	Size			Type		Name												Palette filename

	64x64   	-	[  fM      ]	"CRATE"                                 	9b:71:43:00	 (World size: 1.420213)
	64x64   	-	[  f       ]	"SKILLSCONE"                            	f4:b6:36:00	 (World size: 5.861292)
	32x32   	-	[  fM  !   ]	"HOOK"                                  	34:38:40:00	 (World size: 0.619614)
	128x16  	-	[  fM      ]	"ROPE"                                  	b6:a0:75:ff	 (World size: 0.325372)
	64x64   	-	[  fM      ]	"CONE"                                  	ae:4c:4c:00	 (World size: 0.993127)
	32x32   	-	[  fM      ]	"RACELINE"                              	6e:6e:6e:00	 (World size: 1.310660)
	64x32   	-	[A fM    # ]	"SPEED_STREAK"                          	1d:1d:1f:1e	 (World size: 1.276142)
	128x16  	-	[  f       ]	"TWIZZLE"                               	4a:4a:4a:00	 (World size: 19999.998047)
	128x128 	-	[A fM   $  ]	"EXHAUST"                               	ef:ef:ef:39	 (World size: 1.310660)
	128x128 	-	[  fM  !   ]	"TYRE"                                  	f5:0c:0c:ff	 (World size: 1.310660)
	64x64   	-	[  f       ]	"SPARK"                                 	4b:42:32:00	 (World size: 20000.000000)
	64x64   	-	[A f       ]	"LEAFS"                                 	73:54:13:7e	 (World size: 20000.000000)
	32x32   	-	[A fM   $  ]	"SNOW_FLAKE"                            	ff:ff:ff:23	 (World size: 4.000000)
	64x64   	-	[  fM      ]	"BOOST"                                 	1f:1f:1f:00	 (World size: 1.310660)
	128x128 	-	[ASf   !   ]	"NEWSPAPER"                             	93:93:8d:93	 (World size: 20000.000000)
	64x64   	-	[A f       ]	"SMOKEANDDUST"                          	a8:b4:bf:2c	 (World size: 20000.000000)
	32x32   	-	[A f    $  ]	"BITS"                                  	6b:6b:6b:6b	 (World size: 20000.000000)
	128x16  	-	[A fM   $  ]	"NEEDLE"                                	1b:1b:1b:23	 (World size: 129.323044)
	64x64   	-	[A f    $  ]	"SHADOW"                                	00:00:00:ea	 (World size: 1.310660)
	64x64   	-	[A fM      ]	"BLURMASK"                              	a3:a3:a3:8e	 (World size: 1.310660)
	128x128 	-	[A fM      ]	"ENVIRO_3"                              	08:09:08:c0	 (World size: 34.924702)
	64x64   	-	[  fM      ]	"UI_LIGHTS"                             	47:45:3b:00	 (World size: 10.036599)
	32x16   	-	[  fM      ]	"UI_GLOWS"                              	1e:19:09:00	 (World size: 7.591908)
	64x16   	-	[  fM      ]	"UI_BOARD"                              	2d:2e:32:00	 (World size: 788.369507)
	16x16   	-	[A fM   $  ]	"MAP_DOT"                               	6c:6c:6c:98	 (World size: 1.965990)
	16x16   	-	[A fM   $  ]	"MAP_TRACK"                             	90:90:90:7f	 (World size: 1.965990)
	16x16   	-	[  fM  !   ]	"QUESTION"                              	ff:ff:ff:00	 (World size: 0.491594)
	128x128 	-	[A fM      ]	"TEAM_TRIPLE_DRAFT_ICON"                	31:31:31:48	 (World size: 3.000000)
	16x16   	-	[A fM   $  ]	"MAP_ARROW"                             	49:49:49:93	 (World size: 1.965990)
	64x64   	-	[A fM   $  ]	"TEAM_MEMBER_2_ICON"                    	fd:89:a2:83	 (World size: 3.000000)
	64x64   	-	[A fM   $  ]	"TEAM_MEMBER_1_ICON"                    	71:01:01:83	 (World size: 3.000000)
	64x64   	-	[A fM      ]	"TEAM_TRIPLE_BLOCK_ICON"                	4c:4c:4c:68	 (World size: 3.000000)
	64x64   	-	[A fM      ]	"TEAM_MEMBER_1_SELECTED_ICON"           	fb:f9:ed:39	 (World size: 3.000000)
	64x64   	-	[A fM      ]	"TEAM_SINGLE_DRAFT_ICON"                	3e:3e:3e:6e	 (World size: 3.000000)
	64x64   	-	[A fM      ]	"TEAM_MEMBER_2_SELECTED_ICON"           	fb:f9:ed:39	 (World size: 3.000000)
	64x64   	-	[A fM      ]	"TEAM_SINGLE_BLOCK_ICON"                	3e:3e:3e:6e	 (World size: 3.000000)
	64x64   	-	[A fM      ]	"TEAM_DOUBLE_DRAFT_ICON"                	6c:6c:6c:97	 (World size: 3.000000)
	64x32   	-	[A fM   $  ]	"TEAM_DOUBLE_BLOCK_ICON"                	61:61:61:88	 (World size: 3.000000)
	64x64   	-	[A fM   $  ]	"TEAM_MEMBER_ICON_R1"                   	fd:89:a2:83	 (World size: 3.000000)
	64x64   	-	[A fM   $  ]	"TEAM_MEMBER_ICON_R2"                   	d9:d5:93:83	 (World size: 3.000000)
	64x64   	-	[A fM   $  ]	"TEAM_MEMBER_ICON_L1"                   	71:01:01:83	 (World size: 3.000000)
	64x64   	-	[A fM   $  ]	"TEAM_MEMBER_ICON_L3"                   	00:00:00:83	 (World size: 3.000000)
	64x64   	-	[A fM   $  ]	"TEAM_MEMBER_ICON_R3"                   	71:77:71:83	 (World size: 3.000000)
	64x64   	-	[A fM   $  ]	"TEAM_MEMBER_ICON_L4"                   	64:64:64:83	 (World size: 3.000000)
	64x64   	-	[A fM   $  ]	"TEAM_MEMBER_ICON_R4"                   	fb:fb:fb:83	 (World size: 3.000000)
	64x64   	-	[A fM   $  ]	"TEAM_MEMBER_ICON_L5"                   	4c:51:42:83	 (World size: 3.000000)
	64x64   	-	[A fM   $  ]	"TEAM_MEMBER_ICON_R5"                   	a6:ab:9a:83	 (World size: 3.000000)
	64x64   	-	[A fM   $  ]	"TEAM_MEMBER_ICON_L6"                   	10:15:77:83	 (World size: 3.000000)
	64x64   	-	[A fM   $  ]	"TEAM_MEMBER_ICON_R6"                   	5e:62:bf:83	 (World size: 3.000000)
	64x64   	-	[A fM   $  ]	"TEAM_MEMBER_ICON_L2"                   	8a:83:10:83	 (World size: 3.000000)

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